Uilora Dither
A smooth fluid brightness simulation passed through an 8x8 Bayer matrix for ordered dithering, creating a sharp pixel-art look.
Main Features of Uilora Dither
How to Use Uilora Dither in Next.js
Installation Guide for Uilora Dither
Props
Customize the component with these props
| Property | Type | Default | Description |
|---|---|---|---|
color1 | string | #000000 | Background (Dark) |
color2 | string | #ffffff | Foreground (Dots) |
speed | number | 1.0 | Flow speed |
blockSize | number | 2.0 | Pixel size (higher for chunkier) |
intensity | number | 1.0 | Contrast of the dithering |
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When to Use
Best Practices
Why This Component Matters in Modern UI Development
Frequently Asked Questions
QDoes it look good in color?
Absolutely. Try using deep Blue/Cyan or Green/Black for a 'Cyberpunk Matrix' or 'Terminal' aesthetic.
QHow small can the blocks be?
Set `blockSize` to 1.0 for the finest possible dithering, but usually 2.0+ is better for the dithered 'texture' to be visible.
QIs it interactive?
Yes, the underlying fluid simulation reacts to the mouse, which in turn shifts the dither pattern dynamically.
