Uilora Carbon Vapor
A cinematic smoke simulation with deep charcoal tones and sharp metallic silver highlights.
Props
| Property | Type | Default | Description |
|---|---|---|---|
| baseColor | string | #050505 | Deepest background color |
| vaporColor | string | #555555 | The smoky highlight color |
| speed | number | 0.5 | Vapor flow speed |
| swirl | number | 2.0 | Intensity of the curls |
| intensity | number | 1.5 | The metallic glint amount |
When to Use
Perfect for high-end cinematic landings, luxury product reveals, or any dark-mode project needing a sophisticated, smoke-like atmosphere.
Best Practices
Works best as a full-page background or a hero section backdrop. Keep the `intensity` low for a more subtle, natural smoke effect.
Why This Component Matters
Smoke simulations in shaders often look either too simple or too heavy. This 'Carbon' version uses high-contrast noise mapping and metallic specular highlights to create a premium, high-fidelity look that mirrors cinematic special effects.
FAQ
QIs it truly atmospheric?
Yes, the smoke folds use domain warping to simulate multi-layered depth, making it feel 3D and immersive.
QCan I use it for colorful smoke?
Absolutely. Change `vaporColor` to any vibrant hex code (like #ff0055) for a neon-smoke aesthetic.
QHow does it interact with the mouse?
It features a subtle mouse follow effect that shifts the viewport perspective rather than strictly warping the smoke.
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